EQ Traders Corner
  
January 11, 2012 - Patch Day

All EverQuest Live Servers will be coming down on Wednesday, January 11, 2012 at 3:00 am US Pacific for a Game Update. The servers are estimated to be unavailable for approximately 5 hours. Keep an eye on the EQ Players website and the forums for status updates and for news if additional downtime is needed.

Patch Notes:

January 11, 2010
__________________________________________

***Highlights***

  • Mercenary Roster Quest - A new tradeskill quest is available to obtain a mercenary slot for your roster by adding Hero's Barracks as a reward, if it has not been maxed at 4. See Mercenary Captain Cecille in the Plane of Knowledge. You must have mastered all basic tradeskills to take this quest.
  • The achievement "Master of Alaris" now grants Hero's Barracks are a reward, which grants an additional mercenary slot, up to the maximum of 4.
  • Players who participated in Beta can now claim their reward!

***Items***

  • Vyer's Stud is now usable by beastlords
  • Prescient Fleeting Quiver now has 39% haste.
  • Rustic Coat of Carnage and Modest Warmonger Coat now have Sundering Discipline Quickening
  • Rustic Coat of the Assassin and Modest Carnifex Coat now have Eradicator Discipline Quickening.
  • Empowered trophies now have their intended graphics.
  • The Token of Fanfare should now be far less intrusive.

***Tradeskills***

  • Some tradeskilled ornamentations were showing the incorrect icons. These have been fixed.
  • Soloist Ascension Sleeve seal of the Warchief now correctly has String Resonance.

***Quests & Events***

  • Mercenary Roster Quest - A new tradeskill quest is available to obtain a mercenary slot for your roster by adding Hero's Barracks as a reward if it has not been maxed. See Mercenary Captain Cecille in the Plane of Knowledge. You must have mastered all basic tradeskills to take this quest.

**Spells**

  • Scent of Terris should now correctly modify corruption resists instead of counters

**NPC**

  • Krongar the Enrager may now appear after killing Rallosian Defectors in the Valley of Lunanyn.
  • Prowler's in Beasts' Domain will no longer remain in the same spot where they lose agro.

*** AA ***

  • Origin is now auto-granted at level 5 to all players. The reuse time has been lowered to 18 minutes.
  • Hastened Origin has been refunded, as it is no longer relevant.

*** Achievements ***

  • The achievement "Master of Alaris" now grants Hero's Barracks as a reward, which grants an additional mercenary slot, up to the maximum of 4.
  • The achievement "Make Haste" for the mission "Secrets of the Stones" now requires the fragment delivery within 15 minutes, as intended, rather than 8 minutes.
  • Fixed a bug that would prevent the completion of the "Pillars of Success" achievement during the mission "The Growing Threat."

*** Progression Servers ***

  • Sooty Fine Runic Papyrus is now dropping on progression servers.
  • Unfired Shade Summoning Figurine and Shade Summoning Figurine, for the quest "Vampyre Troubles," can now be combined on progression servers.

*** Miscellaneous ***

  • Changed the default window size for EQ on a fresh install to default to the current desktop resolution.
  • Made a change to prevent out-of-memory crashes on 64-bit systems. On 64-bit operating systems, EverQuest will now use 4GB of address space instead of only 2GB.
  • Changed the default display for chat filters to automatically hide SPAM marked messages.

*** UI ***

  • Added the ability to tint any control a certain color from the UI XML. The new property is called BackgroundTextureTint.
  • Converted the button tinting from the "Buy Slot" button in the Mercenary window to use the new tinting option.

- Changed -

  • EQUI_MercenaryManageWnd.xml
  • SIDL.xml

*** Previously Updated ***

  • Corrected a flag that was hiding Veil of Alaris type 3 augment spells on live servers.
  • Corrected a bug that was causing players to fall through the world in the air maze portion of the East Sepulcher of Order.
  • Sarith City - Rebel Assault - Experience for most opponents in the mission has been reduced.
  • Sarith City - Rebel Assault - Riago Barthes no longer summons extra sets of NPCs when spam-hailed.
  • Resplendent Temple - Two Sides of the Stone - The raid should now reset properly during the second phase.
  • Resplendent Temple - Two Sides of the Stone - Vision of Splendor should no longer heal itself during the second phase if all players manage to remove the spell "Filth" within the time limit.
  • Resplendent Temple - Two Sides of the Stone - The split portions of the event (Shadow/Vision) should now reset the raid if they are idle for more than 5 seconds after being aggroed.
  • Quests - Frostfell - The "a hungry predator" mobs will now return to their spawn points when idle.

Created By: EQTC Editor Aanuvane          
Last Modified on: 2012-01-11 08:15:08          

January 04, 2012 - Happy New Year!

After waiting several weeks for the restore of the database that was replaced in mid December, we've decided to go ahead and start re-entering all the information into our current version of the database. We lost all the updates that happened between mid October and mid December, so we'll be replacing as much of that as possible. We started working on this in earnest yesterday. So far we've managed to restore many of the basic items from VoA and many pottery recipes and brewing recipes. Today we'll work on some research, baking and jewelcraft with more recipes and items to follow. We'll get new pages set up asap.

Please keep your discoveries coming in, we'll get them updated as soon as possible.

Created By: EQTC Editor Aanuvane          

January 04, 2012 - Site Update

My apologies for the silence over the holidays, as I was hoping against hope that we would have a happier update, or a rough ETA, before I posted. Neither has happened, so here is all I can tell you.

As many of you were aware, we had some serious site downtimes at the beginning of December. After much gnashing of teeth, whimpering and moaning on our part, our hosting provider found the issue. We were told that it was a controller failure, and that our sites had been moved to another server.

There was just one problem.

They restored us to the last full backup, apparently from mid-October.

You can guess what my blood pressure did at that point if you think about what has happened in EQ and EQ2 since that time.

We were told that they were working recovering the rest of the data before the holidays hit.

After a couple weeks of silence due to holiday absenteeism, we were told today that the "entire blade" was shipped to a data recovery expert, and that there was no ETA, but the expectation of a full recovery.

No more gnashing of teeth - it is giving me migraines. No more whimpering, unless they're deep primal whimpers. I am just sort of watching my hope at seeing the lost data any time soon dwindle into nothingness. Keep the faith for me if you can, while I try to just push the stress from my mind for a bit?

For those who are wondering why this is so stressful, here is what that 2 months of lost data entails:

EQ

  • Untold amounts of expansion-related data entry by our hard-working volunteers - recipes, items, spawn information, etc.
  • Underlying database updates by the hubbyogre to fields, etc. so that said data entry could proceed. (I had to impinge on his final day of vacation on Monday to have him redo all the changes he'd done, since I had given up hope on the restore)

EQII

  • The Nights of the Dead preview, story, and all associated images
  • The expansion preview and story, and all supporting articles and images (other than the apprentice information, which is echoed in the undamaged forums)
  • All the housing guide updates by Therendil, plus the prestige housing article
  • The Frostfell preview/story, and all associated images (thankfully, we had a fabulous volunteer working on redoing my cobbled together Frostfell images, so I can run with those, when I find motivation to tackle this mess

Some things, like the item/recipe information on the EQ side, can be redone with a lot of hard work. Other things, like my previews and stories, absolutely cannot be recreated without that restore, due to my habit of composing directly into the site editor.

Anything we do on either site to articles or the EQ item/recipe/etc database since the data loss can/will be overwritten by a restore, as the database replaces those article/item/recipe/etc ids with the old data. So, we could find ourselves spending days and days replacing what we can, only to have it get all jumbled in with the old stuff in a horribly confused mess. Or we could find ourselves stalling for another couple of weeks, only to find that the expectation of a full restore was mistaken.

There is no happy choice at this point, and I know it has to be frustrating to the communities as well. Know that, if anything, we are even more frustrated than you are.

Hang in there, folks! When we know more, you will know more.

~Mum

Created By: Niami Denmother          

December 21, 2011 - EQTC restore coming soon!

You may have noticed that EQTC had been experiencing intermittent, unscheduled downtime for the past several weeks. Finally, the company who hosts this site/database figured out the problem and "moved" us to a different server. Unfortunately, the "move" was a restore of a database from the latter half of October, rather than our current database. That means that two months worth of updates, including hundreds of recipes for Veil of Alaris that have been entered into the database, aren't appearing in this copy of said database. You can follow this thread for updates on when the restore will happen. Hopefully not too much longer!

Created By: EQTC Editor Aanuvane          

October 12, 2011 - Server Downtime October 12, 2011

All EverQuest Live Servers will be coming down on Wednesday, October 12, 2011 at 3:00 am US Pacific (US Pacifc-PST is -8 GMT: 4:00 am MST, 5:00 am CST, 6:00 am EST, 11:00 am GMT, 12:00 pm CET) for a game update. The servers are estimated to be unavailable for 5 hours.

*** Highlights ***

  • All accounts will be granted a one-time gift of 250 Station Cash the next time they log in!

*** Items ***

  • Berserker leg armor from House of Thule now has the proper Frenzy mods.
  • The Ancient Text from the Veil of Alaris launch event can now be read. Be sure to read it before the expansion launches!
  • Fixed an error that was causing Ranger breastplates to no longer focus the effects of the Focused Tempest of Arrows spell line.
  • The Polished Crystalline Jewel augmentation will now properly fit into armor.
  • The minimum mana required for spells to trigger focus effects on the Underfoot shawls has been increased.
  • Rocketeer Boots now share a common cooldown timer.
  • The Veilbreaker Executive Escape Device recast timer will no longer interfere with other items.

*** Tradeskills ***

  • Bile Spines now stack.

*** Quests & Events ***

  • House of Thule Raid Completion titles have been added, including the server first titles. They will be available immediately to anyone who has earned them.
  • Fixed a potential crash that could occur in the mission "Hippity Hoppity Kill."

*** Spells ***

  • Bard - Added minimal mana costs to Dirge of Dreams and Noira's Song of Suffering to allow them to be used more easily in melodies.
  • Corrected a data error that was causing fizzled spells to cost an indeterminate amount of mana (but usually 0).

*** Progression Servers ***

  • The Veil of Alaris launch event NPCs should no longer be present on Progression servers.

*** Miscellaneous ***

  • Resolved some remaining pathing issues in the upper floors of the House of Thule.
  • Game cards can now be redeemed in game in the Marketplace for Station Cash.
  • "Fellowship MOTD:" will no longer appear when there isn't a message but you are in a fellowship.
  • Fixed a crash when leaving certain items in augmentation sealers.
  • Added a new "move down" key with default keyboard binding of the "END" button. Holding this key down while levitating will cause the player to move downward, even while in 3rd person camera modes.
  • Changed jump button behavior for mounts. Previously, jump was disabled for players on mounts. Now if you are mounted the jump button will work. Mounts, like players, can not jump when they are levitating.
  • Mounts will no longer be dismissed in very shallow water. They will still be dismissed if the water is deep enough to allow players to swim.
  • Corrected the appearance of the Sirensbane in Qeynos.

*** UI ***

  • Added vitality bars to the experience and alternate experience gauges in the inventory window. They appear as a green bar at the bottom of the experience bars. The bars represent the percentage of available vitality compared to the vitality cap. When they are full of vitality, the bar will be full. When they have no vitality (or when the max is 0) they will have an empty bar.
  • Fixed an issue with the Extended Target Window where marking a target slot as My Mercenary's Target was not always displaying the mercenary's target.
  • Items with a negative faction skill mod will now display as having a faction skill mod in the item display window.

- Changed -

  • EQUI_Animations.xml
  • EQUI_Inventory.xml
  • EQUI_MarketplaceWnd.xml
  • EQUI_RealEstateItemsWnd.xml

*** Previously Updated ***

  • Fixed several issues with the upcoming launch events that were reported by players on Test. Thanks for the help!
  • Fixed a crash bug related to languages.
  • Fixed an AA experience text bug where it would give unnecessary warnings in certain instances.
  • Fixed a bug that could display your other characters' guild information when switching characters.
  • Fixed a crash bug related to some trigger and chance spells.
  • Emissary Grusal should no longer be on vacation within the Dragons Dragons Dragons zones.
  • Lowered the purchase price on plots and all real estate upkeep costs by 90 percent. Houses and other such items have the same purchase price. The minimum cost of any non coin based currency is still 1.

- The EverQuest Team

Created By: EQTC Editor Aanuvane          
Last Modified on: 2011-10-12 11:18:57          

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