MAGIC ITEM LORE ITEM NO TRADE AUGMENTATION
Augmentation Type: 12
Effect: Cleave V (Worn)
STR: +7 DEX: +7 STA: +7 CHA: +7 WIS: +7 INT: +7
AGI: +7 HP: +210 MANA: +210 Endurance: +210
SV FIRE: +16 SV DISEASE: +16 SV COLD: +15 SV MAGIC: +15
SV POISON: +15
Damage Shield: +1
DoT Shielding: +2%
Stun Resist: +2%
Required level of 70
You must use the solvent Class XVIII Augmentation Distiller to remove this augment safely.
Item lore: Etched with the last blood of a vampire lord's victim
EQTC notes: Cleave V
Required Level: 70
Spell Effect: Fills your muscles with fury, increasing the chance of scoring a critical hit with a melee weapon.
EQ item ID: 33344
This item is not used in any recipes.
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- To make Last Blood of the Warchief (No Skill: Yield 1, trivial no fail), Combine the following in a Ambleshift's Amazing Automated Amalgamator
- Epicthieck's Lubricating Goo
- Last Blood Seal
To make Last Blood Seal (Smithing: Yield 1, trivial 362), Combine the following in a Forge, or Tanaan Forge
- Alternatively: To make Last Blood Seal (Tinkering: Yield 1, trivial 362), (Restricted) Combine the following in a Deluxe Toolbox
- Alternatively: To make Last Blood Seal (Tailoring: Yield 1, trivial 362), Combine the following in a Deluxe Sewing Kit, Large Sewing Kit, Loom, Planar Sewing Kit, Tanaan Loom, Coldain Tanners Kit, or Collapsible Sewing Kit
- Alternatively: To make Last Blood Seal (Tailoring: Yield 1, trivial 362), Combine the following in a Deluxe Sewing Kit, Large Sewing Kit, Loom, Tanaan Loom, or Collapsible Sewing Kit
- Alternatively: To make Last Blood Seal (Smithing: Yield 1, trivial 362), Combine the following in a Forge, or Tanaan Forge
- Disuniting Mechanoinstructions
- Last Blood
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