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Prophecy of Ro Quests

As of the March 15, 2006 patch, you must have the Prophecy of Ro expansion to be given a new tradeskill trophy task. Those who were given the tasks before the patch can still complete them.

Details on the steps for each task are listed in the following pages for the various skills. For more general details and tips, read on below. Please report corrections or updates to the Database Update Submissions forum.

Remember, once you have obtained a trophy, in order to evolve said trophy, the recipes you're making must be within 100 points of your current skill level until you reach 250. At this point all recipes that are >350 simply evaluate as 350 in the check for whether the recipe should evolve the trophy. Also remember, that only successful combines will count towards the evolution.

There are several different levels of trophy you can acquire for each skill. At this point it looks like they are: Beginner (50-99), Apprentice (100-149), Freshman (150-199), Journeyman (200-249), Expert (250-299), Master (300), Grandmaster (after Master). Whichever level of skill you have is the level of the trophy you can acquire. The Grandmaster trophy is acquired by making a sufficient number of combines with the Master trophy equipped. The trophies are evolving items, so will evolve into the next one as you go.

Start with: Event Coordinator Baublie Diggs, female halfing in the newbie hunting area of Freeport West at 600, 134. We have been told that she should be non-kos to all.

You say, 'Hail, Event Coordinator Baublie Diggs'

Event Coordinator Baublie Diggs says 'Are you interested in taking a [test] of your Tradeskill Ability?'

You say, 'what test?'

Event Coordinator Baublie Diggs says 'I can give you a test of your tradeskill abilities in any of eleven different tradeskills. I can test you on [alchemy], [baking], [brewing], [fletching], [jewelry] making, [poison] making, [pottery], [smithing], spell [research], [tailoring], or [tinkering].'

At this point when you name one of those skills, she will automatically assign you a task for that skill and at your level of skill in it. For example, I have alchemy skill of 209:

You say, 'what alchemy?'

You have been assigned the task 'Journeyman Alchemist Test'.

Event Coordinator Baublie Diggs says 'Ok take this list, make the recipes on it, and give them to the Judge for Approval. Be sure to read all of the rules.'

The task window then lists a number of things you need to make. Once you make each one, it will update telling you to hand them to the other npc near Baublie, Judge Marion Teld'mare. Be sure to read everything you are told carefully, as you may get additional instructions and information depending on which task you are completing. (For example, it will tell you what to do if you need to make an old trophy but already have one.)

These notes are listed under the list of steps in the task:

Rules: Make all of the items on this list.
You may make them in any order you wish.
You may have friends help you with any part but the last step which creates the actual part on the list. This you must do yourself.
You may make the items in any order and turn them in to the Judge in any order that you wish.
The Judge will keep all items that she is given to defray the cost of the contest.
The Judge's decision is final.

If your task includes making one of the old, original trophies for that skill, there will also be this additional Rule:

If you already have an old Trophy that you have made, show it to the Coordinator [NOT the Judge!!] and she will mark it as already completed. You will still have to submit the old trophy to the judge.

Upon completing all steps of the task, the Judge gives you a scorecard.

Judge Marion Teld'mare says 'Congratulations. You have passed the test. Please give this scorecard to the coordinator. Be sure you have two places available in your inventory because she will give you either one or two items as your prize.'

Turn and give the card to Baublie.

Event Coordinator Baublie Diggs says 'Congratulations! That was great work. Here is your trophy. This trophy is brand new and has yet to evolve. First take your trophy into your left or right hand, then take the certificate that I am also giving you and put it in the appropriate tradeskill container and your trophy will evolve to the proper level for the test you have taken.'

Baublie gives you the Beginner trophy; if you qualify for a higher than Beginner trophy, she will also give you a certificate. To upgrade your trophy, put it in your primary or secondary slot, then combine the certificate in a container for that skill.

The trophies have stat modifiers that get better with the higher trophies. They are also evolving items that will get stronger as you do more combines that are not trivial to you but also not trivial more than 100 over your current actual (unmodified) skill. When you reach the threshold for a higher skill bracket, your trophy will evolve up with you. So if you get your trophy as a Beginner and then skill up to 100+, it will become an Apprentice trophy. It may not switch exactly at 100 skill, but should be close. If you acquire the trophy in the middle of a skill bracket it will also be partially evolved to match your skill. However, if you get the certificate and then skill up to the next bracket before using the certificate to upgrade your trophy, it will not give you the trophy for the next bracket. The exception to this is for Beginner Trophies, which do not get a certificate and therefore are not able to "catch up" to you if you were in the middle of the Beginner bracket. However, per Dev-Ngreth, for Beginners "it levels so fast at that level it is not really necessary". It will catch up to you.

The new trophies also can summon weight reducing bags just like the old trophies did. However, if you take one of the new summoned bags to the gnome Jolum in the Bazaar, instead of giving you a permanent bag in its place as he did with the old trophies, he will give you an Artisan Essence for your level of skill. Combine the Artisan Essence in a tradeskill container for that trophy's skill (jewelry kit for jewelcraft, oven for baking, etc) and you will get a permanent Carry-all bag that is specific to that skill. This means that you can have a different, permanent bag for each of your skills!

Created: 2006-02-22 06:55:44          
Last Modified By: EQTC Editor Aanuvane          
Last Modified on: 2017-09-14 12:37:42          

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